Nicola has released Version: 2.8.1 of AstroDMx Capture
Mutatis mutandis
- Added: New and improved implementation for UVC Cameras (webcams) for macOS
- Added: Improved crash handling. If AstroDMx Capture crashes, the user will see a message that shows a stack trace. This message can be screenshot and then sent to the developer for analysis. In addition to this, a longer stack trace is written to the log file if the application is run in debugging mode
- Changed: Improved handling of UVC camera exposures on Windows
- Changed: The binary (executable) names have been changed. The names now reflect the CPU microarchitecture used; for example, SSE2, SSE3, SSE4 and AVX2
- Changed: Various minor UI improvements
- Changed: Improvements for the manual installer for Linux
- Changed: macOS binaries are now self-signed (this was a requirement introduced by the new UVC implementation
- Fixed: Memory/thread leak that was accidentally introduced in 2.7.1
- Fixed: Setting camera exposures via the “Controls: Capture Profiles
- Fixed: macOS startup size if the application was closed whilst in full-screen mode
- Updated: PlayerOne SDK
- Updated: QHY SDK
- Other bug fixes and improvements