Monday, 17 April 2023

Feature release of Version: 2.1.0 of AstroDMx Capture

We are pleased to announce that Nicola has released Version 2.1.0 of AstroDMx Capture.


Mutatis mutandis

Version: 2.1.0

Added: Negative preview screen transform.

Added: New exposure controls for capturing flat fields. The exposure values in the flat field UI are now entered using a text based notation in a similar way that exposures are entered in the main exposure control area. For example, typing 30ms sets a 30 millisecond exposure, typing 40s sets a 40 second exposure and typing 1m30s sets an exposure of 1 minute and 30 seconds. This allows arbitrary exposure lengths to be set whereas previously, the maximum exposure was 1 second.

Improved: The time-lapse mode has been significantly improved. Previously, the time-lapse mode allowed one exposure to be saved during a given time interval. The new functionality allows for an arbitrary number of frames to be saved during a given time interval. The timer can be either stopped or left running while data are being saved. Leaving the timer running means that data can be aligned to precise time points. The software calculates the estimated amount of time required to save the data and if that time is greater than the interval timer, then a warning is given to the user.

Improved: Significant improvements have been made to how AstroDMx handles time zones and daylight saving. Time zones and daylight saving are now calculated automatically. This new functionality applies to setting the time on mount hand controllers and for the object database, for example, rise, set and transit times specific to a given geographical location.

Improved: The geographical location UI now has North, South, East and West parameters. This frees the user from having to enter negative latitude (for south of the equator) or negative longitude values (for west of the prime meridian).

The Raspberry Pi builds of AstroDMx Capture have been re-branded to ARM to reflect the fact that a significant number of users are now using generic ARM SBCs. ARM32 is used for armhf 32 bit builds and AMR64 is used for aarch64 builds.

Fixed: Significant bugs associated with time zones other than UTC and other daylight saving bugs (see the fourth point above).

Fixed: Ubuntu 22.x libstdc++ bugs for AMR64 builds of AstroDMx Capture.

Updated: ‘fxload’ for QHY cameras on Linux x86-64 and ARM

Updated: QHY SDK on all platforms other than macOS. For macOS please see known issues.

Updated: PlayerOne SDK on all platforms.

Updated: Atik SDK on all platforms.

Other bug fixes and improvements

AstroDMx Capture for all platforms can be downloaded HERE